The Diana Jones Award is an annual award created to publicly acknowledge excellence in gaming. The award was first made for the year 2000, and the first award ceremony was on August 4, 2001.
Donald X. Vaccarino's card game of competitive kingdom building, Dominion, infuses the deck-customizing meta-play of collectible card games directly into the game-table experience. It elegantly eliminates the highest hurdle to an otherwise compelling genre, making it convenient and accessible to a broader audience.
In Dominion, a broad variety of strategies bear fruit, and a wide variety of components bring replayability rarely found in a stand-alone title. As with any strong design, its rules are easy but not simple, but Dominion exceeds even other strong games in the subtle brilliance with which it encourages speedy play and engages all players for its entire length.
The winner of the 2009 Award was announced on Wednesday 12th August, at the annual Diana Jones Award and Freelancer Party in Indianapolis, the unofficial start of the Gen Con Indy convention.
The Diana Jones Award for Excellence in Gaming was founded and first awarded in 2001. It is presented annually to the person, product, company, event or any other thing that has, in the opinion of its committee, best demonstrated the quality of “excellence” in the world of hobby-gaming in the previous year. The winner of the Award receives the Diana Jones trophy.
The short-list and eventual winner are chosen by the Diana Jones Committee, a mostly anonymous group of games-industry alumni, luminaries, and illuminati.
Past winners include Peter Adkison, Wolfgang Baur, Jordan Weisman, the board game Ticket to Ride, the role-playing games Grey Ranks, My Life with Master, Nobilis, and Sorcerer, the role-playing game supplement The Great Pendragon Campaign, and Irish game convention charity auctions. This year, 2010, will be the tenth year of the Award.