The Diana Jones Award is an annual award created to publicly acknowledge excellence in gaming. The award was first made for the year 2000, and the first award ceremony was on August 4, 2001.
The Winner | The Nominees | The Award Ceremony
The winner was announced at a ceremony packed with games industry professionals, from designers to publishers and distributors, held at Jillian’s on South Meridian Street in Indianapolis on the evening of Wednesday 9th August, the day before the opening of Gen Con Indy.
A single auction at an Irish games convention can raise over US$40,000 for local charities. This extraordinary spirit of generosity has benefits beyond simply helping those in need: it works to publicise the gaming hobby and gamers generally to a much wider audience, informing them about the hobby and changing their preconceptions for the better. This is one reason why Ireland, a country with no native hobby-games industry and only a handful of games shops, has such a vibrant and exciting games scene.
These charity auctions are an excellent example of the positive effects that gaming can create. In a hobby that depends on community to survive and grow, they benefit both the community of gamers and the wider community beyond, and they deserve to be celebrated and emulated more widely. This is why, in the opinion of the Diana Jones committee, Irish Games Convention Charity Auctions are the worthy winner of this year’s award.
Sadly no representatives of the Irish games-convention scene were present to receive the award in person. Instead the Diana Jones Trophy was accepted on their behalf by Malcolm Craig (Contested Ground Studios) and Gregor Hutton (Boxninja), both regulars at Irish conventions, who will take it to Ireland later this year.
Thankyou to the following sponsors: The Academy of Adventure Gaming Arts & Design, Adept Press, Days of Wonder, GAMA, Gen Con, Hidden City Games, KublaCon, Phil Lacefield, Janice Sellers, Ross Winn and WizKids.